togden wrote:Hey, very cool!
I'm not sure if it's intentional, but in that demo all the weapons had an infinite supply, rather than running out.
Also, since you seem to be some super AS guru, do you happen to have any thoughts on music fade in/fade out capabilities? I'm willing to muck around in the code a bit (I'm pretty much a noob though) if you would even just be so kind as to point me in the right direction

"Guru", ha! Thanks for the compliment, but I view myself as an artist armed with just enough scripting knowledge that gives me a virtual machete to which I can hack away at a proper programmer's code. Case in point, the weapons were not supposed to have an infinite supply.
At any rate, I haven't even begun on tackling the audio portion of things like sound effects and music which I should probably start thinking about soon. What exactly were you thinking?